Basketball Terms Ipsum

Word Lists: Basketball Terms

Assists per sixth man of the year stl%. 2p% 3pa age block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. defensive rebounds (available since the 1973-74 season in the nba) dws defensive win shares; please see the article calculating win shares for more information. fg free throw percentage; the formula is ft / fta. g pythagorean losses; the formula is g - w pyth. margin of victory; the formula is pts - opp pts. ortg orb player efficiency rating (available since the 1951-52 season); per is a rating developed by espn.com columnist john hollinger. in john's words, "the per sums up all a player's positive accomplishments, subtracts the negative accomplishments, and returns a per-minute rating of a player's performance." please see the article calculating per for more information. also see vaa and var. poss pprod roy smoy sos tm tov% total rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (trb * (tm mp / 5)) / (mp * (tm trb + opp trb)). total rebound percentage is an estimate of the percentage of available rebounds a player grabbed while he was on the floor. ts% w ws win shares per 48 minutes (available since the 1951-52 season in the nba); an estimate of the number of wins contributed by the player per 48 minutes (league average is approximately 0.100). please see the article calculating win shares for more information. year.

3p block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. g game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). lg personal fouls poss trb%.

2p 2-point field goal percentage; the formula is 2p / 2pa. 3p 3-point field goals (available since the 1979-80 season in the nba) 3p% age; player age on february 1 of the given season. games behind; the formula is ((first w - w) + (l - first l)) / 2, where first w and first l stand for wins and losses by the first place team, respectively. gmsc l pyth lg ortg orb% pprod points sos stl% steal percentage (available since the 1973-74 season in the nba); the formula is 100 * (stl * (tm mp / 5)) / (mp * opp poss). steal percentage is an estimate of the percentage of opponent possessions that end with a steal by the player while he was on the floor. stops tov tov% total rebounds (available since the 1950-51 season) ts% true shooting percentage; the formula is pts / (2 * tsa). true shooting percentage is a measure of shooting efficiency that takes into account field goals, 3-point field goals, and free throws. tsa usg% usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. w win shares; an estimate of the number of wins contributed by a player. please see the article calculating win shares for more information. the estimated probability that team a will defeat team b in a given matchup. year.
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