Basketball Terms Ipsum
Word Lists: Basketball Terms
2p% 3-point field goals (available since the 1979-80 season in the nba) 3p% ast defensive player of the year drb defensive rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (drb * (tm mp / 5)) / (mp * (tm drb + opp orb)). defensive rebound percentage is an estimate of the percentage of available defensive rebounds a player grabbed while he was on the floor. efg% field goal percentage; the formula is fg / fga. free throw attempts gb gmsc l l pyth mvp opp orb per 36 minutes a statistic (e.g., assists) divided by minutes played, multiplied by 36. a statistic (e.g., assists) divided by games. roy steals (available since the 1973-74 season in the nba) stl% total rebounds (available since the 1950-51 season) ts% true shooting percentage; the formula is pts / (2 * tsa). true shooting percentage is a measure of shooting efficiency that takes into account field goals, 3-point field goals, and free throws. w > .500 pythagorean wins; the formula is g * (tm pts14 / (tm pts14 + opp pts14)). the formula was obtained by fitting a logistic regression model with log(tm pts / opp pts) as the explanatory variable. using this formula for all baa, nba, and aba seasons, the root mean-square error (rmse) is 3.14 wins. using an exponent of 16.5 (a common choice), the rmse is 3.48 wins. (note: an exponent of 10 is used for the wnba.) year that the season occurred. since the nba season is split over two calendar years, the year given is the last year for that season. for example, the year for the 1999-00 season would be 2000..
Age assists blocks (available since the 1973-74 season in the nba) block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. drb drtg fga free throw percentage; the formula is ft / fta. free throw attempts g games gb minutes played (available since the 1951-52 season) margin of victory; the formula is pts - opp pts. opp ows offensive win shares; please see the article calculating win shares for more information. pf possessions (available since the 1973-74 season in the nba); the formula for teams is 0.5 * ((tm fga + 0.4 * tm fta - 1.07 * (tm orb / (tm orb + opp drb)) * (tm fga - tm fg) + tm tov) + (opp fga + 0.4 * opp fta - 1.07 * (opp orb / (opp orb + tm drb)) * (opp fga - opp fg) + opp tov)). this formula estimates possessions based on both the team's statistics and their opponent's statistics, then averages them to provide a more stable estimate. the formula for players is rather lengthy and can be found in dean oliver's book. pprod points sos stops trb% w wins over .500; the formula is (w - l) / 2. w pyth.
2p% 2-point field goal percentage; the formula is 2p / 2pa. ast the formula is (award points) / (maximum number of award points). for example, in the 2002-03 mvp voting tim duncan had 962 points out of a possible 1190. his mvp award share is 962 / 1190 = 0.81. blocks (available since the 1973-74 season in the nba) block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. defensive rebounds (available since the 1973-74 season in the nba) defensive rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (drb * (tm mp / 5)) / (mp * (tm drb + opp orb)). defensive rebound percentage is an estimate of the percentage of available defensive rebounds a player grabbed while he was on the floor. efg% field goals (includes both 2-point field goals and 3-point field goals) g games behind; the formula is ((first w - w) + (l - first l)) / 2, where first w and first l stand for wins and losses by the first place team, respectively. game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). l losses league offensive rating (available since the 1977-78 season in the nba); for players it is points produced per 100 posessions, while for teams it is points scored per 100 possessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. opponent smoy steals (available since the 1973-74 season in the nba) tm tov% tsa usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. w w-l% won-lost percentage; the formula is w / (w + l)..
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Age assists blocks (available since the 1973-74 season in the nba) block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. drb drtg fga free throw percentage; the formula is ft / fta. free throw attempts g games gb minutes played (available since the 1951-52 season) margin of victory; the formula is pts - opp pts. opp ows offensive win shares; please see the article calculating win shares for more information. pf possessions (available since the 1973-74 season in the nba); the formula for teams is 0.5 * ((tm fga + 0.4 * tm fta - 1.07 * (tm orb / (tm orb + opp drb)) * (tm fga - tm fg) + tm tov) + (opp fga + 0.4 * opp fta - 1.07 * (opp orb / (opp orb + tm drb)) * (opp fga - opp fg) + opp tov)). this formula estimates possessions based on both the team's statistics and their opponent's statistics, then averages them to provide a more stable estimate. the formula for players is rather lengthy and can be found in dean oliver's book. pprod points sos stops trb% w wins over .500; the formula is (w - l) / 2. w pyth.
2p% 2-point field goal percentage; the formula is 2p / 2pa. ast the formula is (award points) / (maximum number of award points). for example, in the 2002-03 mvp voting tim duncan had 962 points out of a possible 1190. his mvp award share is 962 / 1190 = 0.81. blocks (available since the 1973-74 season in the nba) block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. defensive rebounds (available since the 1973-74 season in the nba) defensive rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (drb * (tm mp / 5)) / (mp * (tm drb + opp orb)). defensive rebound percentage is an estimate of the percentage of available defensive rebounds a player grabbed while he was on the floor. efg% field goals (includes both 2-point field goals and 3-point field goals) g games behind; the formula is ((first w - w) + (l - first l)) / 2, where first w and first l stand for wins and losses by the first place team, respectively. game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). l losses league offensive rating (available since the 1977-78 season in the nba); for players it is points produced per 100 posessions, while for teams it is points scored per 100 possessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. opponent smoy steals (available since the 1973-74 season in the nba) tm tov% tsa usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. w w-l% won-lost percentage; the formula is w / (w + l)..