Basketball Terms Ipsum
Word Lists: Basketball Terms
2p drb% dws efg% fga ft% game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). games started (available since the 1982 season) mp minutes played (available since the 1951-52 season) orb% pace factor (available since the 1973-74 season in the nba); the formula is 48 * ((tm poss + opp poss) / (2 * (tm mp / 5))). pace factor is an estimate of the number of possessions per 48 minutes by a team. (note: 40 minutes is used in the calculation for the wnba.) per 36 minutes points produced; dean oliver's measure of offensive points produced. please see dean's book for details. roy smoy srs steals (available since the 1973-74 season in the nba) total rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (trb * (tm mp / 5)) / (mp * (tm trb + opp trb)). total rebound percentage is an estimate of the percentage of available rebounds a player grabbed while he was on the floor. ts% tsa usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. w > .500 pythagorean wins; the formula is g * (tm pts14 / (tm pts14 + opp pts14)). the formula was obtained by fitting a logistic regression model with log(tm pts / opp pts) as the explanatory variable. using this formula for all baa, nba, and aba seasons, the root mean-square error (rmse) is 3.14 wins. using an exponent of 16.5 (a common choice), the rmse is 3.48 wins. (note: an exponent of 10 is used for the wnba.) win shares; an estimate of the number of wins contributed by a player. please see the article calculating win shares for more information. year that the season occurred. since the nba season is split over two calendar years, the year given is the last year for that season. for example, the year for the 1999-00 season would be 2000..
Fga field goal attempts (includes both 2-point field goal attempts and 3-point field goal attempts) offensive win shares; please see the article calculating win shares for more information. stl w pyth win shares per 48 minutes (available since the 1951-52 season in the nba); an estimate of the number of wins contributed by the player per 48 minutes (league average is approximately 0.100). please see the article calculating win shares for more information..
2-point field goal percentage; the formula is 2p / 2pa. 2-point field goal attempts age; player age on february 1 of the given season. assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. defensive rebounds (available since the 1973-74 season in the nba) drtg fg fg% gmsc most valuable player opp opponent ows a statistic (e.g., assists) divided by minutes played, multiplied by 36. a statistic (e.g., assists) divided by games. personal fouls poss possessions (available since the 1973-74 season in the nba); the formula for teams is 0.5 * ((tm fga + 0.4 * tm fta - 1.07 * (tm orb / (tm orb + opp drb)) * (tm fga - tm fg) + tm tov) + (opp fga + 0.4 * opp fta - 1.07 * (opp orb / (opp orb + tm drb)) * (opp fga - opp fg) + opp tov)). this formula estimates possessions based on both the team's statistics and their opponent's statistics, then averages them to provide a more stable estimate. the formula for players is rather lengthy and can be found in dean oliver's book. roy sos simple rating system; a rating that takes into account average point differential and strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. stl true shooting attempts; the formula is fga + 0.44 * fta. usg% wins ws win shares per 48 minutes (available since the 1951-52 season in the nba); an estimate of the number of wins contributed by the player per 48 minutes (league average is approximately 0.100). please see the article calculating win shares for more information..
Generate New Ipsum
Fga field goal attempts (includes both 2-point field goal attempts and 3-point field goal attempts) offensive win shares; please see the article calculating win shares for more information. stl w pyth win shares per 48 minutes (available since the 1951-52 season in the nba); an estimate of the number of wins contributed by the player per 48 minutes (league average is approximately 0.100). please see the article calculating win shares for more information..
2-point field goal percentage; the formula is 2p / 2pa. 2-point field goal attempts age; player age on february 1 of the given season. assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. defensive rebounds (available since the 1973-74 season in the nba) drtg fg fg% gmsc most valuable player opp opponent ows a statistic (e.g., assists) divided by minutes played, multiplied by 36. a statistic (e.g., assists) divided by games. personal fouls poss possessions (available since the 1973-74 season in the nba); the formula for teams is 0.5 * ((tm fga + 0.4 * tm fta - 1.07 * (tm orb / (tm orb + opp drb)) * (tm fga - tm fg) + tm tov) + (opp fga + 0.4 * opp fta - 1.07 * (opp orb / (opp orb + tm drb)) * (opp fga - opp fg) + opp tov)). this formula estimates possessions based on both the team's statistics and their opponent's statistics, then averages them to provide a more stable estimate. the formula for players is rather lengthy and can be found in dean oliver's book. roy sos simple rating system; a rating that takes into account average point differential and strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. stl true shooting attempts; the formula is fga + 0.44 * fta. usg% wins ws win shares per 48 minutes (available since the 1951-52 season in the nba); an estimate of the number of wins contributed by the player per 48 minutes (league average is approximately 0.100). please see the article calculating win shares for more information..