Basketball Terms Ipsum

Word Lists: Basketball Terms

2p% 3p% 3pa age; player age on february 1 of the given season. assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. blocks (available since the 1973-74 season in the nba) drtg defensive rating (available since the 1977-78 season in the nba); for players and teams it is points allowed per 100 posessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. fg% fta gb games behind; the formula is ((first w - w) + (l - first l)) / 2, where first w and first l stand for wins and losses by the first place team, respectively. gmsc game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). most valuable player margin of victory; the formula is pts - opp pts. a statistic (e.g., assists) divided by minutes played, multiplied by 36. sixth man of the year simple rating system; a rating that takes into account average point differential and strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. team tov tov% total rebounds (available since the 1950-51 season) ts% usg% wins over .500; the formula is (w - l) / 2. w pyth pythagorean wins; the formula is g * (tm pts14 / (tm pts14 + opp pts14)). the formula was obtained by fitting a logistic regression model with log(tm pts / opp pts) as the explanatory variable. using this formula for all baa, nba, and aba seasons, the root mean-square error (rmse) is 3.14 wins. using an exponent of 16.5 (a common choice), the rmse is 3.48 wins. (note: an exponent of 10 is used for the wnba.) the estimated probability that team a will defeat team b in a given matchup. year that the season occurred. since the nba season is split over two calendar years, the year given is the last year for that season. for example, the year for the 1999-00 season would be 2000..

2-point field goals 2pa 3-point field goal percentage (available since the 1979-80 season in the nba); the formula is 3p / 3pa. 3-point field goal attempts (available since the 1979-80 season in the nba) age; player age on february 1 of the given season. blk block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. field goal percentage; the formula is fg / fga. field goal attempts (includes both 2-point field goal attempts and 3-point field goal attempts) ft ft% game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). l pyth mvp ortg offensive rating (available since the 1977-78 season in the nba); for players it is points produced per 100 posessions, while for teams it is points scored per 100 possessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. ows offensive win shares; please see the article calculating win shares for more information. pf points produced; dean oliver's measure of offensive points produced. please see dean's book for details. rookie of the year simple rating system; a rating that takes into account average point differential and strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. steal percentage (available since the 1973-74 season in the nba); the formula is 100 * (stl * (tm mp / 5)) / (mp * opp poss). steal percentage is an estimate of the percentage of opponent possessions that end with a steal by the player while he was on the floor. stops; dean oliver's measure of individual defensive stops. please see dean's book for details. true shooting attempts; the formula is fga + 0.44 * fta. usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. w > .500 w-l% the estimated probability that team a will defeat team b in a given matchup. year that the season occurred. since the nba season is split over two calendar years, the year given is the last year for that season. for example, the year for the 1999-00 season would be 2000..

2-point field goals 2p% defensive player of the year drb% drtg defensive win shares; please see the article calculating win shares for more information. ft dean oliver's "four factors of basketball success"; please see the article four factors for more information. game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). pythagorean losses; the formula is g - w pyth. minutes played (available since the 1951-52 season) mov opp orb per 36 minutes pts simple rating system; a rating that takes into account average point differential and strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. turnover percentage (available since the 1977-78 season in the nba); the formula is 100 * tov / (fga + 0.44 * fta + tov). turnover percentage is an estimate of turnovers per 100 plays. trb true shooting attempts; the formula is fga + 0.44 * fta. wins over .500; the formula is (w - l) / 2. w pyth ws.
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