Basketball Terms Ipsum

Word Lists: Basketball Terms

2-point field goals 3-point field goal percentage (available since the 1979-80 season in the nba); the formula is 3p / 3pa. drtg free throws free throw percentage; the formula is ft / fta. games pythagorean losses; the formula is g - w pyth. minutes played (available since the 1951-52 season) opp per player efficiency rating (available since the 1951-52 season); per is a rating developed by espn.com columnist john hollinger. in john's words, "the per sums up all a player's positive accomplishments, subtracts the negative accomplishments, and returns a per-minute rating of a player's performance." please see the article calculating per for more information. also see vaa and var. personal fouls rookie of the year strength of schedule; a rating of strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. steals (available since the 1973-74 season in the nba) tm turnover percentage (available since the 1977-78 season in the nba); the formula is 100 * tov / (fga + 0.44 * fta + tov). turnover percentage is an estimate of turnovers per 100 plays. total rebounds (available since the 1950-51 season) trb% true shooting attempts; the formula is fga + 0.44 * fta. w > .500 pythagorean wins; the formula is g * (tm pts14 / (tm pts14 + opp pts14)). the formula was obtained by fitting a logistic regression model with log(tm pts / opp pts) as the explanatory variable. using this formula for all baa, nba, and aba seasons, the root mean-square error (rmse) is 3.14 wins. using an exponent of 16.5 (a common choice), the rmse is 3.48 wins. (note: an exponent of 10 is used for the wnba.) win shares; an estimate of the number of wins contributed by a player. please see the article calculating win shares for more information..

2p 3p% 3-point field goal percentage (available since the 1979-80 season in the nba); the formula is 3p / 3pa. defensive player of the year defensive rating (available since the 1977-78 season in the nba); for players and teams it is points allowed per 100 posessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. dws free throws fta gb l pyth league most valuable player minutes played (available since the 1951-52 season) offensive rating (available since the 1977-78 season in the nba); for players it is points produced per 100 posessions, while for teams it is points scored per 100 possessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. pace factor (available since the 1973-74 season in the nba); the formula is 48 * ((tm poss + opp poss) / (2 * (tm mp / 5))). pace factor is an estimate of the number of possessions per 48 minutes by a team. (note: 40 minutes is used in the calculation for the wnba.) a statistic (e.g., assists) divided by games. rookie of the year smoy stl steals (available since the 1973-74 season in the nba) stops; dean oliver's measure of individual defensive stops. please see dean's book for details. ts% true shooting attempts; the formula is fga + 0.44 * fta..

Award share games game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). lg pts stops; dean oliver's measure of individual defensive stops. please see dean's book for details. usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. wins over .500; the formula is (w - l) / 2. win probability.
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