Basketball Terms Ipsum
Word Lists: Basketball Terms
2-point field goal percentage; the formula is 2p / 2pa. ast% assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. blk% four factors games mvp offensive rebounds (available since the 1973-74 season in the nba) offensive rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (orb * (tm mp / 5)) / (mp * (tm orb + opp drb)). offensive rebound percentage is an estimate of the percentage of available offensive rebounds a player grabbed while he was on the floor. pace factor (available since the 1973-74 season in the nba); the formula is 48 * ((tm poss + opp poss) / (2 * (tm mp / 5))). pace factor is an estimate of the number of possessions per 48 minutes by a team. (note: 40 minutes is used in the calculation for the wnba.) rookie of the year smoy strength of schedule; a rating of strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. turnovers (available since the 1977-78 season in the nba) ts% win shares; an estimate of the number of wins contributed by a player. please see the article calculating win shares for more information. ws/48 year.
3-point field goal attempts (available since the 1979-80 season in the nba) assists assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. defensive rating (available since the 1977-78 season in the nba); for players and teams it is points allowed per 100 posessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. free throws per game sixth man of the year steal percentage (available since the 1973-74 season in the nba); the formula is 100 * (stl * (tm mp / 5)) / (mp * opp poss). steal percentage is an estimate of the percentage of opponent possessions that end with a steal by the player while he was on the floor. turnover percentage (available since the 1977-78 season in the nba); the formula is 100 * tov / (fga + 0.44 * fta + tov). turnover percentage is an estimate of turnovers per 100 plays. usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. w > .500 w-l% year that the season occurred. since the nba season is split over two calendar years, the year given is the last year for that season. for example, the year for the 1999-00 season would be 2000..
3p% 3pa 3-point field goal attempts (available since the 1979-80 season in the nba) the formula is (award points) / (maximum number of award points). for example, in the 2002-03 mvp voting tim duncan had 962 points out of a possible 1190. his mvp award share is 962 / 1190 = 0.81. blk% drtg defensive rating (available since the 1977-78 season in the nba); for players and teams it is points allowed per 100 posessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. efg% game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). league mvp minutes played (available since the 1951-52 season) opp opponent pace per 36 minutes a statistic (e.g., assists) divided by minutes played, multiplied by 36. possessions (available since the 1973-74 season in the nba); the formula for teams is 0.5 * ((tm fga + 0.4 * tm fta - 1.07 * (tm orb / (tm orb + opp drb)) * (tm fga - tm fg) + tm tov) + (opp fga + 0.4 * opp fta - 1.07 * (opp orb / (opp orb + tm drb)) * (opp fga - opp fg) + opp tov)). this formula estimates possessions based on both the team's statistics and their opponent's statistics, then averages them to provide a more stable estimate. the formula for players is rather lengthy and can be found in dean oliver's book. roy srs steal percentage (available since the 1973-74 season in the nba); the formula is 100 * (stl * (tm mp / 5)) / (mp * opp poss). steal percentage is an estimate of the percentage of opponent possessions that end with a steal by the player while he was on the floor. stops stops; dean oliver's measure of individual defensive stops. please see dean's book for details. tov turnovers (available since the 1977-78 season in the nba) usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. ws ws/48.
Generate New Ipsum
3-point field goal attempts (available since the 1979-80 season in the nba) assists assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. defensive rating (available since the 1977-78 season in the nba); for players and teams it is points allowed per 100 posessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. free throws per game sixth man of the year steal percentage (available since the 1973-74 season in the nba); the formula is 100 * (stl * (tm mp / 5)) / (mp * opp poss). steal percentage is an estimate of the percentage of opponent possessions that end with a steal by the player while he was on the floor. turnover percentage (available since the 1977-78 season in the nba); the formula is 100 * tov / (fga + 0.44 * fta + tov). turnover percentage is an estimate of turnovers per 100 plays. usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. w > .500 w-l% year that the season occurred. since the nba season is split over two calendar years, the year given is the last year for that season. for example, the year for the 1999-00 season would be 2000..
3p% 3pa 3-point field goal attempts (available since the 1979-80 season in the nba) the formula is (award points) / (maximum number of award points). for example, in the 2002-03 mvp voting tim duncan had 962 points out of a possible 1190. his mvp award share is 962 / 1190 = 0.81. blk% drtg defensive rating (available since the 1977-78 season in the nba); for players and teams it is points allowed per 100 posessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. efg% game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). league mvp minutes played (available since the 1951-52 season) opp opponent pace per 36 minutes a statistic (e.g., assists) divided by minutes played, multiplied by 36. possessions (available since the 1973-74 season in the nba); the formula for teams is 0.5 * ((tm fga + 0.4 * tm fta - 1.07 * (tm orb / (tm orb + opp drb)) * (tm fga - tm fg) + tm tov) + (opp fga + 0.4 * opp fta - 1.07 * (opp orb / (opp orb + tm drb)) * (opp fga - opp fg) + opp tov)). this formula estimates possessions based on both the team's statistics and their opponent's statistics, then averages them to provide a more stable estimate. the formula for players is rather lengthy and can be found in dean oliver's book. roy srs steal percentage (available since the 1973-74 season in the nba); the formula is 100 * (stl * (tm mp / 5)) / (mp * opp poss). steal percentage is an estimate of the percentage of opponent possessions that end with a steal by the player while he was on the floor. stops stops; dean oliver's measure of individual defensive stops. please see dean's book for details. tov turnovers (available since the 1977-78 season in the nba) usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. ws ws/48.