Basketball Terms Ipsum

Word Lists: Basketball Terms

Age ft% mp mov orb% a statistic (e.g., assists) divided by minutes played, multiplied by 36. per game pts turnover percentage (available since the 1977-78 season in the nba); the formula is 100 * tov / (fga + 0.44 * fta + tov). turnover percentage is an estimate of turnovers per 100 plays. total rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (trb * (tm mp / 5)) / (mp * (tm trb + opp trb)). total rebound percentage is an estimate of the percentage of available rebounds a player grabbed while he was on the floor. w > .500 ws/48.

3p 3-point field goal percentage (available since the 1979-80 season in the nba); the formula is 3p / 3pa. dpoy drb defensive rebounds (available since the 1973-74 season in the nba) defensive rating (available since the 1977-78 season in the nba); for players and teams it is points allowed per 100 posessions. this rating was developed by dean oliver, author of basketball on paper. i will point you to dean's book for complete details. fta free throw attempts dean oliver's "four factors of basketball success"; please see the article four factors for more information. game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). gs games started (available since the 1982 season) mp opponent offensive rebounds (available since the 1973-74 season in the nba) pace factor (available since the 1973-74 season in the nba); the formula is 48 * ((tm poss + opp poss) / (2 * (tm mp / 5))). pace factor is an estimate of the number of possessions per 48 minutes by a team. (note: 40 minutes is used in the calculation for the wnba.) per 36 minutes pts smoy steals (available since the 1973-74 season in the nba) turnover percentage (available since the 1977-78 season in the nba); the formula is 100 * tov / (fga + 0.44 * fta + tov). turnover percentage is an estimate of turnovers per 100 plays. total rebounds (available since the 1950-51 season) total rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (trb * (tm mp / 5)) / (mp * (tm trb + opp trb)). total rebound percentage is an estimate of the percentage of available rebounds a player grabbed while he was on the floor. usg% w > .500 pythagorean wins; the formula is g * (tm pts14 / (tm pts14 + opp pts14)). the formula was obtained by fitting a logistic regression model with log(tm pts / opp pts) as the explanatory variable. using this formula for all baa, nba, and aba seasons, the root mean-square error (rmse) is 3.14 wins. using an exponent of 16.5 (a common choice), the rmse is 3.48 wins. (note: an exponent of 10 is used for the wnba.).

3p% 3-point field goal percentage (available since the 1979-80 season in the nba); the formula is 3p / 3pa. age; player age on february 1 of the given season. ast% blk blk% block percentage (available since the 1973-74 season in the nba); the formula is 100 * (blk * (tm mp / 5)) / (mp * (opp fga - opp 3pa)). block percentage is an estimate of the percentage of opponent two-point field goal attempts blocked by the player while he was on the floor. fga free throw attempts game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). lg mov ortg orb a statistic (e.g., assists) divided by minutes played, multiplied by 36. a statistic (e.g., assists) divided by games. poss points sos strength of schedule; a rating of strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. simple rating system; a rating that takes into account average point differential and strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. stops tov% w w > .500.
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