Basketball Terms Ipsum
Word Lists: Basketball Terms
Blk% offensive rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (orb * (tm mp / 5)) / (mp * (tm orb + opp drb)). offensive rebound percentage is an estimate of the percentage of available offensive rebounds a player grabbed while he was on the floor. srs.
Defensive player of the year drtg personal fouls true shooting percentage; the formula is pts / (2 * tsa). true shooting percentage is a measure of shooting efficiency that takes into account field goals, 3-point field goals, and free throws. wins.
3-point field goal percentage (available since the 1979-80 season in the nba); the formula is 3p / 3pa. ast% field goal percentage; the formula is fg / fga. fta free throw attempts four factors dean oliver's "four factors of basketball success"; please see the article four factors for more information. g game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). games started (available since the 1982 season) lg most valuable player mp orb% ows per stl tov usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. ws/48 win probability.
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Defensive player of the year drtg personal fouls true shooting percentage; the formula is pts / (2 * tsa). true shooting percentage is a measure of shooting efficiency that takes into account field goals, 3-point field goals, and free throws. wins.
3-point field goal percentage (available since the 1979-80 season in the nba); the formula is 3p / 3pa. ast% field goal percentage; the formula is fg / fga. fta free throw attempts four factors dean oliver's "four factors of basketball success"; please see the article four factors for more information. g game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). games started (available since the 1982 season) lg most valuable player mp orb% ows per stl tov usage percentage (available since the 1977-78 season in the nba); the formula is 100 * ((fga + 0.44 * fta + tov) * (tm mp / 5)) / (mp * (tm fga + 0.44 * tm fta + tm tov)). usage percentage is an estimate of the percentage of team plays used by a player while he was on the floor. ws/48 win probability.