Basketball Terms Ipsum
Word Lists: Basketball Terms
2-point field goal attempts effective field goal percentage; the formula is (fg + 0.5 * 3p) / fga. this statistic adjusts for the fact that a 3-point field goal is worth one more point than a 2-point field goal. for example, suppose player a goes 4 for 10 with 2 threes, while player b goes 5 for 10 with 0 threes. each player would have 10 points from field goals, and thus would have the same effective field goal percentage (50%). l lg pts total rebounds (available since the 1950-51 season) w wins over .500; the formula is (w - l) / 2. win shares; an estimate of the number of wins contributed by a player. please see the article calculating win shares for more information..
2-point field goals 2p% assists assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. blk defensive rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (drb * (tm mp / 5)) / (mp * (tm drb + opp orb)). defensive rebound percentage is an estimate of the percentage of available defensive rebounds a player grabbed while he was on the floor. drtg effective field goal percentage; the formula is (fg + 0.5 * 3p) / fga. this statistic adjusts for the fact that a 3-point field goal is worth one more point than a 2-point field goal. for example, suppose player a goes 4 for 10 with 2 threes, while player b goes 5 for 10 with 0 threes. each player would have 10 points from field goals, and thus would have the same effective field goal percentage (50%). four factors dean oliver's "four factors of basketball success"; please see the article four factors for more information. games behind; the formula is ((first w - w) + (l - first l)) / 2, where first w and first l stand for wins and losses by the first place team, respectively. mvp mov opponent offensive rebounds (available since the 1973-74 season in the nba) poss pprod points simple rating system; a rating that takes into account average point differential and strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. steals (available since the 1973-74 season in the nba) stops stops; dean oliver's measure of individual defensive stops. please see dean's book for details. tm trb total rebounds (available since the 1950-51 season) trb% ts% tsa usg% w > .500.
3p% age assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. efg% fg field goal percentage; the formula is fg / fga. free throws games game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). l pyth most valuable player orb% player efficiency rating (available since the 1951-52 season); per is a rating developed by espn.com columnist john hollinger. in john's words, "the per sums up all a player's positive accomplishments, subtracts the negative accomplishments, and returns a per-minute rating of a player's performance." please see the article calculating per for more information. also see vaa and var. a statistic (e.g., assists) divided by games. pts trb% wins won-lost percentage; the formula is w / (w + l). win shares; an estimate of the number of wins contributed by a player. please see the article calculating win shares for more information. win probability year that the season occurred. since the nba season is split over two calendar years, the year given is the last year for that season. for example, the year for the 1999-00 season would be 2000..
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2-point field goals 2p% assists assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. blk defensive rebound percentage (available since the 1970-71 season in the nba); the formula is 100 * (drb * (tm mp / 5)) / (mp * (tm drb + opp orb)). defensive rebound percentage is an estimate of the percentage of available defensive rebounds a player grabbed while he was on the floor. drtg effective field goal percentage; the formula is (fg + 0.5 * 3p) / fga. this statistic adjusts for the fact that a 3-point field goal is worth one more point than a 2-point field goal. for example, suppose player a goes 4 for 10 with 2 threes, while player b goes 5 for 10 with 0 threes. each player would have 10 points from field goals, and thus would have the same effective field goal percentage (50%). four factors dean oliver's "four factors of basketball success"; please see the article four factors for more information. games behind; the formula is ((first w - w) + (l - first l)) / 2, where first w and first l stand for wins and losses by the first place team, respectively. mvp mov opponent offensive rebounds (available since the 1973-74 season in the nba) poss pprod points simple rating system; a rating that takes into account average point differential and strength of schedule. the rating is denominated in points above/below average, where zero is average. my colleague doug drinen of pro-football-reference.com has written a great explanation of this method. steals (available since the 1973-74 season in the nba) stops stops; dean oliver's measure of individual defensive stops. please see dean's book for details. tm trb total rebounds (available since the 1950-51 season) trb% ts% tsa usg% w > .500.
3p% age assist percentage (available since the 1964-65 season in the nba); the formula is 100 * ast / (((mp / (tm mp / 5)) * tm fg) - fg). assist percentage is an estimate of the percentage of teammate field goals a player assisted while he was on on the floor. efg% fg field goal percentage; the formula is fg / fga. free throws games game score; the formula is pts + 0.4 * fg - 0.7 * fga - 0.4*(fta - ft) + 0.7 * orb + 0.3 * drb + stl + 0.7 * ast + 0.7 * blk - 0.4 * pf - tov. game score was created by john hollinger to give a rough measure of a player's productivity for a single game. the scale is similar to that of points scored, (40 is an outstanding performance, 10 is an average performance, etc.). l pyth most valuable player orb% player efficiency rating (available since the 1951-52 season); per is a rating developed by espn.com columnist john hollinger. in john's words, "the per sums up all a player's positive accomplishments, subtracts the negative accomplishments, and returns a per-minute rating of a player's performance." please see the article calculating per for more information. also see vaa and var. a statistic (e.g., assists) divided by games. pts trb% wins won-lost percentage; the formula is w / (w + l). win shares; an estimate of the number of wins contributed by a player. please see the article calculating win shares for more information. win probability year that the season occurred. since the nba season is split over two calendar years, the year given is the last year for that season. for example, the year for the 1999-00 season would be 2000..